An innovative touch-sound technology to provide 360-degree spatial location and content
The project aims to develop a novel auditory-tactile method for simulating spatial audio localization in VR, enhancing accessibility for the hearing impaired and improving overall user experience.
Projectdetails
Introduction
Digital interfaces & virtual reality (VR) are expected to penetrate more and more aspects of our everyday lives, from the domain of education to entertainment, wellness, and even medicine.
Current Limitations
While impressive advancements have been made in visual display for smartphones and visual technology for representing 3D space in VR, the ability to do so via audio (particularly in the back and the vertical dimensions) remains very limited.
Novel Approach
Following an initial implementation developed under the NovelExperisense ERC grant (PI: Amedi), we present a novel (and patent pending) auditory-tactile method for simulating spatial localization of auditory content (such as speech, environmental sounds, movement in 3D, and more) through touch.
Benefits
This unique method can enhance accessibility for the hearing impaired and improve the overall VR experience for any individual in a wide range of applications.
Future Directions
Here we suggest a line of experiments, further R&D, and commercialization path for this intriguing and promising technology.
Financiële details & Tijdlijn
Financiële details
Subsidiebedrag | € 150.000 |
Totale projectbegroting | € 150.000 |
Tijdlijn
Startdatum | 1-9-2023 |
Einddatum | 28-2-2025 |
Subsidiejaar | 2023 |
Partners & Locaties
Projectpartners
- REICHMAN UNIVERSITYpenvoerder
Land(en)
Vergelijkbare projecten binnen European Research Council
Project | Regeling | Bedrag | Jaar | Actie |
---|---|---|---|---|
Computational Design of Multimodal Tactile Feedback within Immersive EnvironmentsADVHANDTURE aims to enhance virtual reality by developing innovative computational models for realistic multimodal tactile feedback, improving 3D interaction and user immersion. | ERC Consolid... | € 1.999.750 | 2023 | Details |
Feel-through Haptic Feedback for Augmented and Virtual RealityThe project aims to develop a cost-effective, ultra-thin tactile interface for XR that enhances haptic feedback, improving realism and immersion in various applications without moving parts. | ERC Proof of... | € 150.000 | 2023 | Details |
Interactions with Future Reach-Through Volumetric DisplaysThe project aims to develop a reach-through volumetric display (RVD) using novel technologies for true 3D interaction, enhancing user experience with tactile sensations and spatial audio. | ERC Starting... | € 1.495.965 | 2022 | Details |
The feeling of being there: Developing a practical framework for objective, continuous and standardized presence measurement for virtual environmentsDevelop a tool to measure and analyze presence in virtual reality, enhancing user experience and promoting standardization in the industry for improved applications in healthcare, training, and research. | ERC Proof of... | € 150.000 | 2023 | Details |
Developing Experience-Centric Accessible Immersive Virtual Reality TechnologyAccessVR aims to enhance VR accessibility for physically disabled individuals by developing a tailored framework and adaptive platform to remove barriers and improve user experiences. | ERC Starting... | € 1.374.771 | 2024 | Details |
Computational Design of Multimodal Tactile Feedback within Immersive Environments
ADVHANDTURE aims to enhance virtual reality by developing innovative computational models for realistic multimodal tactile feedback, improving 3D interaction and user immersion.
Feel-through Haptic Feedback for Augmented and Virtual Reality
The project aims to develop a cost-effective, ultra-thin tactile interface for XR that enhances haptic feedback, improving realism and immersion in various applications without moving parts.
Interactions with Future Reach-Through Volumetric Displays
The project aims to develop a reach-through volumetric display (RVD) using novel technologies for true 3D interaction, enhancing user experience with tactile sensations and spatial audio.
The feeling of being there: Developing a practical framework for objective, continuous and standardized presence measurement for virtual environments
Develop a tool to measure and analyze presence in virtual reality, enhancing user experience and promoting standardization in the industry for improved applications in healthcare, training, and research.
Developing Experience-Centric Accessible Immersive Virtual Reality Technology
AccessVR aims to enhance VR accessibility for physically disabled individuals by developing a tailored framework and adaptive platform to remove barriers and improve user experiences.
Vergelijkbare projecten uit andere regelingen
Project | Regeling | Bedrag | Jaar | Actie |
---|---|---|---|---|
The virtual sound platform of the futureDeveloping a revolutionary cloud-based sound simulation platform that utilizes wave-based methods to enhance product design and virtual environments, achieving speeds 100-1000x faster than current technologies. | EIC Accelerator | € 2.500.000 | 2023 | Details |
Samenwerken in een full immersive VR-omgevingVier innovatieve organisaties uit Zuid-Nederland ontwikkelen een multiplayer virtual reality systeem met natuurlijke interactie om toepassingen in diverse sectoren te verbeteren. | Mkb-innovati... | € 197.860 | 2016 | Details |
Smart Directional Sound SensingHet SDSS-project ontwikkelt geavanceerde microfoonarrays voor geluidslokalisatie en -analyse om agressie te detecteren en innovatieve toepassingen in zorg, kunst en veiligheid te verbeteren. | Mkb-innovati... | € 198.135 | 2016 | Details |
Immersieve VRHet project ontwikkelt haptische controllers en een dynamische VR-omgeving voor realistisch leren en testen in professionele opleidingen, met focus op keukenapparatuur en andere toepassingen. | Mkb-innovati... | € 180.514 | 2022 | Details |
Ontwikkeling No-Code Haptics for AR/VRHet consortium ontwikkelt een no-code haptics toolkit voor AR/VR, waardoor gebruikers eenvoudig haptische feedback kunnen toevoegen, gericht op MKB en onderwijs, met aanzienlijke economische voordelen. | Mkb-innovati... | € 180.331 | 2023 | Details |
The virtual sound platform of the future
Developing a revolutionary cloud-based sound simulation platform that utilizes wave-based methods to enhance product design and virtual environments, achieving speeds 100-1000x faster than current technologies.
Samenwerken in een full immersive VR-omgeving
Vier innovatieve organisaties uit Zuid-Nederland ontwikkelen een multiplayer virtual reality systeem met natuurlijke interactie om toepassingen in diverse sectoren te verbeteren.
Smart Directional Sound Sensing
Het SDSS-project ontwikkelt geavanceerde microfoonarrays voor geluidslokalisatie en -analyse om agressie te detecteren en innovatieve toepassingen in zorg, kunst en veiligheid te verbeteren.
Immersieve VR
Het project ontwikkelt haptische controllers en een dynamische VR-omgeving voor realistisch leren en testen in professionele opleidingen, met focus op keukenapparatuur en andere toepassingen.
Ontwikkeling No-Code Haptics for AR/VR
Het consortium ontwikkelt een no-code haptics toolkit voor AR/VR, waardoor gebruikers eenvoudig haptische feedback kunnen toevoegen, gericht op MKB en onderwijs, met aanzienlijke economische voordelen.